Monday, October 31, 2022
Friday, October 28, 2022
VR Project Week 1
For VR Week 1, I created a proxy model of Nintendo's Bobomb. I started out with an initial blockout of the shapes, and adjusted for proportion. He has one bone for grabbing. After creating the proxy, I passed the model onto our animator so that he could create the base skeleton. For the next weeks, I will be sculpting the mesh and uprezing the game rez mesh so that it is capable of supporting a walk cycle.
Monday, October 24, 2022
Wednesday, October 12, 2022
Tuesday, October 11, 2022
Thursday, October 6, 2022
Monday, October 3, 2022
Barrel Project Week 2
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3D Coat is a powerful tool that allows the user to model, sculpt, retopo, uv, bake, and texture their mesh. For this research project, I c...
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This flower was made by making UVs prior to making the sculpt and baking it down to the already existing UVs. It was added to speedtree by...









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