Monday, July 31, 2023

Angel and Demons Final Turnin

 












This flower was made by making UVs prior to making the sculpt and baking it down to the already existing UVs. It was added to speedtree by taking its mesh and texture information and converting it into a flat plane. The original goal was to make it a low-poly model and use it as a 3D object, however even at 1k tris per flower it was overall too heavy to do so due to the large amount of individual flowers needed to cover a tree. 



Tuesday, July 25, 2023

Final Project Week 2

 





Castle update week two: Hiccup in the sculpting process. During this project, I ran out of not just storage but also RAM which paused my ability to sculpt. As a solution, I decimated all completed components down to the lowest point possible while still preserving their quality in order to be able to continue, though that is where I most recently left off. I am also looking at re-importing the few remaining pieces and finishing those off alone before importing back into Maya for retopo.

Schedule: 

Week 1 > Finish the pumpkin house itself (complete)
Week 2 > Finish the Wizard's House Sculpt, Retopo, Start texture if possible (incomplete)
Week 3 Reprised > Finish entry platform to top level, retopo, texture, in engine, lit. Return to pumpkin house, retopo, texture. 
Week 4 > Finish all that is undone. If time permits, return to land and pumpkins surrounding ground for final pumpkin turnin. Return to Wizard's House for birds for final turning.









Thursday, July 20, 2023

Angel and Demons Sprint 4

 





Currently UVing Pose 1 of Tree. Pose 2 of tree is in process of finishing up sculpt. 




Tuesday, July 18, 2023

Final Project Week 1

 




I also returned to the Wizard's House and finished one of the yet to be completed high poly sculpts.




Schedule: Week 1 > Finish the pumpkin house itself (Complete)
Week 2: > Finish the Wizard House sculpt, retopo, start textures if possible
Week 3: > Finish Wizard's House. In Engine, Lit. Return to Pumpkin House, retopo house itself, textures. If time permits, return to land and pumpkins in surrounding ground for final turnin.






Tuesday, July 11, 2023

Thursday, July 6, 2023

Angels and Demons Sprint 4

 One more to go, a lot to be done before then. 






Updated mesh with damage points where it intersects with the tree for pose 1, pose 2 tree layout complete, proxy texture pass done for pose 1 and tree is in engine, final pass in progress. 

Final Week Final Turnin

  For this week I have been working on retopolgy, and will continue to do so.