Monday, February 6, 2023

Hard Surface Modeling Week 1

 




This week was an introduction to hard surface modeling, and how to set up a personal shelf, and hotkeys. Here is the initial blockout, as well as the shelf of shortcuts, with a few shortcuts of my own.





Friday, February 3, 2023

Lighting Workshop Week 4

 



For this assignment I chose to do the color challenge. I used the Abandoned Factory scene from the Unreal Marketplace. I deleted all existing lights and reflection spheres and replaced them with my own. I used an HDRI map on my skylight and adjusted the light color to give the foreground blue light, and used several pointlights for the red light. Below is my camera's post processing. 



Final Week Final Turnin

  For this week I have been working on retopolgy, and will continue to do so.