Continuing on with the barrel project. Here is the proxy model, high poly model (new and improved from last week's), the ZBrush sculpt, the game resolution model, and the game model with the high poly sculpt baked over it as a texture in the final image. Below is a snippet of what's to come, as I am expanding on this project for something personal.
Proxy model of the Drakainian market booth, accessories pending. I'll be taking this booth through the full pipeline right behind the barrel. I'm looking forward to how it'll turn out.
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