Saturday, January 28, 2023

Lighting Workshop Week 3









For this week's workshop, I modeled a jar in Maya, and created it's materials in UE5 using grunge maps and parameters. This model is a high poly model, and I used raytracing and nanite to render it in UE5. Below is a flat Arnold render of the clay mesh.




























Tuesday, January 24, 2023

Monday, January 16, 2023

Creaturebox Sculpt Week 1



Reference image.





Blockout using Model Transparency and an Image Plane and sculpting over the image with primitives.


A pose. 

Posed sculpt.







Friday, January 13, 2023

Lighting Workshop Week 1

 








For this week's environment exercise, I lit a Georges Lucien Vacossin sculpt in Maya using Arnold.  













Thursday, December 8, 2022

Cannon Week 7

 







For this week's turnin, I created the game res mesh for my Ion Cannon, and textured it. Above are renders in Unreal Engine 5, a topshot from Substance Painter, and the final Wireframe. 












Thursday, December 1, 2022

VR Week 6

 







For this turnin, I finalized the Twomph's texture, and created the Coin and Coin material. Both of these are in Engine, and in P4V













Final Week Final Turnin

  For this week I have been working on retopolgy, and will continue to do so.