Saturday, January 28, 2023

Lighting Workshop Week 3









For this week's workshop, I modeled a jar in Maya, and created it's materials in UE5 using grunge maps and parameters. This model is a high poly model, and I used raytracing and nanite to render it in UE5. Below is a flat Arnold render of the clay mesh.




























No comments:

Post a Comment

Final Week Final Turnin

  For this week I have been working on retopolgy, and will continue to do so.