Highpoly sculpt BPR render.
6th-Start
10th-First turnin, proxy
13th-Highpoly complete
17th-Second turnin, retopo
19th-First bake
20th-1st Texture pass
24th-3rd turnin, Second pass texture <- Current deadline, missed.
At stage highpoly complete. A lot to do in two days.
26th-Final turnin, final textures, renders in Unreal Engine
27th-Industry review
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