For this week's project, we're beginning to look into generating game ready assets. To start off, I made a proxy and high poly crate. I am between deciding on a diorama of a late-night meal left momentarily abandoned on a pier, or a poor-man's romantic dinner. Following is an Arnold Render of the proxy barrel, a proxy lantern, lunchbox, and sandwhich, as I explore the first idea, as well as my current PurRef board.
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