Monday, September 26, 2022
Thursday, September 22, 2022
Monday, September 19, 2022
Bonsai Update - High Resolution Screenshots
This week we looked at creating high resolution screenshots for our assets within Unreal. Additionally, my little bonsai tree stump has grown up to be a dead bonsai. Coming up soon, it'll evolve into a healthy, flowering bonsai.
Thursday, September 15, 2022
Monday, September 12, 2022
Lego Project Week 1
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This week we were introduced to rendering in Arnold and worked on developing our modeling skills by building legos, and then building a item with the legos we created. |
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A couple process shots. |
Thursday, September 8, 2022
Monday, September 5, 2022
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For week two of the VR project, I brought Bobomb into ZBrush and rounded him out, and gave him a few small details. I then made his gamere...
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This week, I first started working on retopology for the Wizard's House, but as I made progress on it it began to take significantly l...
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For VR Week 1, I created a proxy model of Nintendo's Bobomb. I started out with an initial blockout of the shapes, and adjusted for pr...